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16.0
16.5
17.0
17.5
[RBD] simple Parkour
16.5
simple setup to demonstrate RBD collisions.
Beginner
A simple viscosity test. Enjoy.
(Yes, I know it looks like poo.)
Intermediate
A simple procedural DNA Strand.
Uses matrix rotation.
Intermediate
Simple Rock generator
17.0
A simple Rock with a mountain Node
Beginner
Simple Snow generator
Beginner
[SETUP] Basic Flip Setup i...
17.5
Simple FLIP Setup for Houdini 17+
Intermediate
[Vellum] Vellum cloth tearing
17.5
Simple tearing setup in Vellum
Beginner
A simple flag example to show a workflow to attach cloth geometry to a collision object via the attach constraints. Uses a "conne...
Beginner
A simple way of transforming any object into boxes.
Also interesting for animations.
Beginner
[RBD] break a statue
17.5
Simple RBD Setup to constraint objects with a glue constraint and then break them.
Uses RBDPackedObject and Glue Constraints.
Intermediate
A simple electricity effect by connecting scattered points and deforming them.
Intermediate
[FLIP] Boiling water
17.5
Using Air incompressibility to simulate a boiling water effect
Intermediate
Simple root growing system. Uses a ray node inside SOP Solver to stick the points to the surface during the simulation.
Beginner
[VDB] simplify Object
17.5
A standard workflow of converting a complex object (e.g. with multiple pieces or very small details) into a simpler connected re...
Beginner
[VEX] colorized mountains
17.5
Uses relbbox to colorize a simple landscape based on it's position relative to it's overall height.
More about relbbox here:
h...
Beginner
[MotionDesign] rising pillars
17.5
Simple effect using transfer attributes.
The pillars are raised by a polyextrude, which is controlled by the attribute "extrudeHe...
Beginner
[PYRO] dust from Debris
17.5
A debris-to-dust multi step approach.
First a "debris source" is used as source for a POP Sim.
Then the result is converted to a...
Intermediate
Using a solver for a simple infection setup.
Intermediate
Particles from noise
17.5
The particles seems to not work here on site's preview. By default the particle count is set to 5mil, so it may require some mode...
Beginner
Example_box_circle_color
17.0
Simple animation
Beginner
Sat, Aug 17 2019
Anonymous
Sat, Aug 17 2019
Anonymous
Pop_simple_replicate
14.0
Finding the rotation axis of the driven wheel by solving the integral equation use a simple one-dimensional search algorithm. The ...
Intermediate
the magic of "point deform"
17.5
This node is magic. You just have to create one stable frame and by deforming a simplified representation of the same result you c...
Beginner
[Vellum] Attach to geometry
17.5
A simple setup to attach a rope to geometry.
Beginner
color correct in VEX
17.5
A very simple VEX code for HSV color correction.
Can change Hue, Saturation and Brightness (Value).
Beginner
FLIP sim follows a curve via a POP Curve Force.
Intermediate
Any attribute can be used to render an AOV. This takes four simple steps. Dive inside to find out more!
Beginner
The default grain tends to become unstable when using clumping, due to "constraint averaging".
When turning it off though (and ma...
Intermediate
[Flip] Floating RBD buoy
17.5
Shows a setup for floating RBD objects on FLIP.
Multiple things have to be kept in mind:
1. Simple geo for the RBD Object
2...
Intermediate
Simple rock with volume fr...
17.5
Useful technique for creating deformed shapes by
1. Creating lowers volumes
2. Resampling them
3. Converting to poly
Beginner
Visualize pscale of partic...
17.5
No need to do copy to points with spheres. Just one simple node in DOPs
Intermediate
Doctor Strange - Portal Ef...
18.0
The portal of Marvel's Doctor Strange, composed with some simple nodes in Houdini.
I began with some duplicated circles that I ...
Intermediate
Thu, Dec 05 2019
Anonymous
Very nice little example for simple book animation. Posted by user "konstantin magnus" on od|force forum.
Beginner
This is simple particle scene with pop wind and pop attract.
Intermediate
simple transform with
for-each and time shift.
Intermediate
UV Embedding Examples
17.5
This file shows off 2 methods of embedding 3d meshes into 2d space. The simplest method uses attribute blur to iteratively solve f...
Advanced
This is a little file that simulates the annealing process through two steps.
Step 1). Project a point along the edge between t...
Intermediate
Sat, Dec 28 2019
Anonymous
This is a solver for creating a Ripple simulation that tiles. Useful for baking out animation for use in games.
Intermediate
Voxel-RBD-Toy_simple
18.0
A voxelised test model utilising RBD.
Intermediate
Flag tearing by wind in Ve...
17.5
A simple test of a flag tearing by the wind in Vellum system.-
Intermediate
Strings in Vellum Houdini ...
17.5
A simple test of a strings in vellum affected for a wind.-
Beginner
Smoke Solver From Scratch
18.0
Nothing special, a very simple smoke solver from scratch. I hope it helps to understand the magic.
Intermediate
Tue, Jan 28 2020
Anonymous
Simple sea of grass using Vellum Hair
Beginner
Magnetic Field Volume
18.0
Fairly simple magnetic field (VEX).
Beginner
In this scene i show how to pin a vellum sim to an animation, creating a rolling vellum monstrosity
Intermediate
a simple setup to drive a polyExtrude with noise
Beginner
Curve Driven Pinball Wire ...
18.0
Curve driven wire rack, similar to those found in pinball machines. It has almost zero cook time when imported into Unreal as an ...
Intermediate
Vellum - simulate specific parts of characters and blend them back to original hires mesh.
You will need to download the pig ge...
Intermediate
particles_follow_curve_pcl...
18.0
A really hand tip for getting particle to follow specific paths. If you dive inside of the popvop in popnet, you'll see the magic...
Intermediate
logarithic_spiral_rainbow_fog
18.0
A non-simulation method for creating colourful fog swirls.
Intermediate
Mon, Sep 07 2020
Anonymous
Thu, Dec 03 2020
Anonymous
rolling_cloud_simple
13.0
Simple Voxel buildup
Beginner
Some really simple letter generation with sparks.
Beginner
Fri, Apr 23 2021
Anonymous
Simple House made with a lattice node for HDA use
Beginner
Fairly simple shield effect.
Intermediate
Transform RBD Pieces with ...
18.5
You can use Alembic layering to write out a cache of high-res RBD pieces once, and a separate cache with the low-res proxy transf...
Beginner
Calculate an attribute sequence number from an another attribute named sequence.
Ex : if you have a list of different agents, it...
Beginner
Inspired by a post I saw on @sidefxhoudini 's Instagram account.
Fairly easy and straightforward build.
Beginner
[SOP] by_volume_gradient_f...
19.5
simple volume vop example on how to fade density on the Y axis.
Intermediate
Sun, Jun 11 2023
Anonymous
sorry for the mess
i should make a crowd who is cheering
Beginner
Tue, Aug 15 2023
Anonymous
Rbd_deintersect_simple
16.5